Monday, 22 February 2016

Week 6- The Toads

This week I moved on to a couple of new characters, the Toad Mother, and Toad Son, 2 main antagonists of the Thumbelina story. I started out by gathering reference of common toads found in Europe, then I drew  studies of them, I found a few key features of their bodies, such as how they have thing upper arms and bulging forearms, with slit like eyes, and molted skin.

I also gathered some reference of real people to aid my design. I referenced the looks of  Lattice Royal, Divine and Elaine Stritch to get the feeling of unapologetic eccentricity that I wanted in the mother, with features from  Victorian criminals to make her unsettling.
With my reference in mind I sketched a few initial designs:

Toad mother designs, I chose 4 in the end with 2 in a close second
I struggled with which of the above designs to pick for my final, as each of them had their own merits when asking for feedback people liked all of them for different reasons as well. The only one I could safely write  off was number 1 as she did not seem as villainous as the rest.
A quick re-sketch of my two favourite designs, the 2nd was a shorter and more fluid precess to the 1st

I was unsure whether or not I would design the Toad son as he doesn't really do anything in the original story. ("In the swampy margin of a broad stream in the garden lived the toad, with her son. He was uglier even than his mother, and when he saw the pretty little maiden in her elegant bed, he could only cry, "Croak, croak, croak."") But I felt the mother needed the contrast of another character with her. I  imagined the toad son as a small scrawny character, a large brutish type bodyguard for his mother (something I scraped as I wanted the mother to look the most dangerous or the two) and a straight up toad, (as all he says in the book is "croak".) as I thought it would be fun to have the mother look more unhinged, talking to a toad that cant respond back.


Colour Pallets based off my reference, with the chosen pallet on the right
I plan on going back to the Toad son as he's not as strong as the toad mother in his design, besides that I'm happy to leave them for now.

Wednesday, 17 February 2016

Week 5 Thumbelina's Mother

Having spent a few weeks on my Thumbelina design I was pretty eager to begin a new character, and Thumbelina's mother seemed like a good choice. Looking at the book Thumbelina's mother isn't described in detail, so I had free reign over her design. Her age is not specified, though she can not have children which could be due to age, though she could simply have no husband.

I can tell that she truly cared for tiny because there are descriptions of the small items she crafted for Thumbelina,  in addition to clothes for Thumbelina to wear. "A walnut-shell, elegantly polished......her bed was formed of blue violet-leaves, with a rose-leaf for a counterpane.......during the day she amused herself on a table, where the woman had placed a plateful of water. Round this plate were wreaths of flowers with their stems in the water, and upon it floated a large tulip-leaf, which served Tiny for a boat."  I wanted to convey that Thumbelina's mother is a kind and warm woman who lives a simple life. A seamstress and a gardener she spends most of her time looking after Thumbelina and keeping her out of harms way.

I was inspired by a few key images to base this character off of. They are all  European paintings produced in the era that this was written.
The Seamstress, Charles-Amable Lenior

View from the Loft of the Grain Store at the Bakery in the Citadel of Copernhagen, Christen Kokbe
The Flower Girl, Hans Zatzka
Then I began designing starting with quick sketches and becoming more refined as I went on


initial body sketches



initial face designs
chosen face with variations on the hair
clothing sketches, I chose the dress on the far right for my final design
At this point I moved onto colour pallets. I'd always imagined the mother character being predominately pink like my initial inspiration. but I also tried a few colour schemes based off of Mrs Banks from Mary Popins, as a tutor remarked that my character reminded me of her. This turned out very well and the blue colour scheme came a close second to the pink.

Colour variations
line art and flat colour pass
I will come back to render these flat colours at a later date, as for now I plan to move on to new characters.


Sunday, 7 February 2016

Week 4 - Character sheets

This week I finished  off the design for Thumbelina. I started off the week with gesture poses for last weeks design. But the did not turn out very well, I found myself struggling with the design, I'd lost some of the whimsy of Thumbelina that I had with previous designs.

Since I was between two designs I decided to merge aspects of them. I found a lot of the fun of my previous design came from the hair, so that was the biggest change.

Design Development
Feeling better about my design I moved onto colour. I wanted to keep her fairly harmonious with her base colours being from barleycorn (as the book states that she was born from a barely corn.) With a shot of colour for her sash, as she'll use that to help her carry objects, and navigate her surroundings.
Colour scheme 4 was chosen
With the design set I put her to a general pose for rendering.


I also had another go at gesture posing, however this time I had some reference from life drawing this week to go on. Denzil Forde (portfolio) also let me scan his drawings to use as reference as well.
Pose from life drawing with notes

Thumbelina fixing her dress with Denzil Forde's image as reference
I put my gestures, and improved expression sheets onto a rough character sheet for Thumbelina.


Though I will be adding more to Thumbelina later, now's a good time to move on to other characters. As I've spent a lot of time on my main character I'd like to complete 2 characters this coming week.

Tuesday, 2 February 2016

Week 3- Finding Thumbelina Part 2

This week I continued with designing Thumbelina. She  is described as fragile and delicate in the story and I felt that I should try and push that aspect of her. First I wanted to get her face right, so I sketched out a few ideas, and the tested one of them with various quick expressions and hairstyles. Then I moved onto the body and costumes.
Sketchbook work- drawing a few ideas then taking my favourites into Photoshop
Test Expression sheet
Hair variations

Costume variations with the final on the right
For next week I plan on drawing some gestures with this character, try to get a feel for how she would move and interact with her environment.